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  Another Q to Alex about the IF competition....


Author Topic:   Another Q to Alex about the IF competition....
Tyrant posted 26-04-2001 23:52 GMT     
Just wondering if the games we submit can include MIDI and/or sounds? I'm going to try to keep mine under 100K if we can include them, but it's hard to create an atmosphere without music and/or sounds (At least to me since I'm not much of a novel reader, but rather more of a video gamer).

How long are most games that are submitted to the competition? I wish I could download the top ones, but I don't have the patience nor the memory to sit and download some huge file in order to play the game.

Can you just give me a brief summary as to what some of these games are about so I know what I'm up against? I see some strange book-like titles, as if the games were just like "choose-your-own-adventure" novels rather than games themselves.

Thanks,
"I Wish I Could Complete A Game I Start" Tyrant

Pikaflare posted 27-04-2001 03:04 GMT          
Actually, Tyrant, the games are quite small. Just make sure you don't download the large games like the Number one game Kaged. try Ad Verbum and Metamorphoses (howevr you spell it0. Check out the ftp links at www.textfire.com/comp00/
I quickly downloaded a number of games from there. If you want an interpreter for the .z5 files, try WinFrotz. If you can't find it, I'll give you a link later. I'm in the competition too. My game is an RPG, and I've hardly started it. That's all I can say, as it's in the rules.
thanx
Pikaflare-- [email protected]
Tyrant posted 27-04-2001 03:21 GMT          
Thanks, I'll check em' out then. I'm putting together ideas for my game right now, and I probably won't actually start it it for another month. I always make sure I plan my games from start to finish with every little detail on paper before I actually begin it, but I always end up adding extras as I'm making the game. Anyway, good luck with the RPG.
Computer Whizz posted 01-05-2001 21:59 GMT          
I wish I could!
If I started to plan out a game, down to every little minute thing, it'll take me about a year just to do THAT!!
but then again, it'd probably include any stray code I'd need to put in each room, items, where I'd use them, the descriptions (long and short)and maybe some extra stuff I wouldn't know about untill I do it.
mmmmm.... I think I'll do that!
and enter for next years competition.
.....DARN!! I'll have to come up with a new idea now.... dratt!
oh and by the way, what is UBB?? and what codes are available for it?
thanx a bunch for sitting through my ramblings!

--CW

Computer Whizz posted 01-05-2001 22:03 GMT          
I wish I could!
If I started to plan out a game, down to every little minute thing, it'll take me about a year just to do THAT!!
but then again, it'd probably include any stray code I'd need to put in each room, items, where I'd use them, the descriptions (long and short)and maybe some extra stuff I wouldn't know about untill I do it.
mmmmm.... I think I'll do that!
and enter for next years competition.
.....DARN!! I'll have to come up with a new idea now.... dratt!
oh and by the way, what is UBB?? and what codes are available for it?
thanx a bunch for sitting through my ramblings!

--CW

Alex posted 01-05-2001 22:45 GMT          
Graham Nelson's "Craft of Adventure" document, which I'm recommending everybody read, recommends you don't plan everything out in laborious detail before you start coding. So I'm recommending that too - Graham seems to know one or two things about IF :)

As for UBB, presumably you're talking about Ultimate Bulletin Board (the CGI scripts which power this forum), in which case the codes you can use (for quoting and suchlike) can be found on the "UBB Code" link which is below the message text box when you go to write a message.