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Axe Software Forums
Quest Developer Forum run-time error 380 - a bug?!
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Author | Topic: run-time error 380 - a bug?! |
carlii |
posted 13-11-2001 08:12 GMT
OK, maybe I'm just daft but I think I have found a bug. I am using QDK do make a game. I configure it so that if I talk to a character is shows a menu. But when I try it out using Quest it says- Run-time error '380': This is really annoying me because my whole entire game will be interacting with menus! Some help...? |
Tyrant |
posted 13-11-2001 13:41 GMT
Did your menu have choices and actions for all the choices when you tested it? I believe I got an error when I made a menu too, but when I added actions to all the choices, the error didn't show up. If that still fails, post the menu ASL code. |
carlii |
posted 14-11-2001 09:57 GMT
LOL, ok I should have thought of that myself! Yeah, my menu doesn't have all the choices finished yet... but really, there shouldn't be a bug anyway. I don't remember seeing a bug like that in version 2 and there SHOULDN'T be one anyway, it's pretty stupid. Maybe a modification Alex could think about....? |