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Author Topic:   Inventory listing order
babydragon posted 13-11-2001 22:25 GMT     
Any one know of a way to make an aboject added to the inventory go to the top of the list rather than the bottom?

Thanx!!!

babydragon posted 13-11-2001 23:26 GMT          
Also, is there a way to resize the in-game sub windows? (inventory, stat vars, and places/objects)
carlii posted 14-11-2001 10:03 GMT          
Hate to break your spirits but I'd doubt there is a feature to do that (both in scripting and in QDK).

DEFINETLY should be added in the new Quest 4!

Alex posted 14-11-2001 18:09 GMT          
The answer is indeed "no" to both questions. But try this anyway - define your object in the "define game" block rather than a room (you can move the object into the room you want by using the "move" command in the startscript). It should get assigned a low object ID and so should be the first object displayed in the inventory window... I think. Let me know what happens.