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Author Topic:   disabling commands
babydragon posted 15-11-2001 07:24 GMT     
Anyone know of a way to disable specific player commands at certain points? Situation: players can use some commands (like rolling and changing class) in the "character generation" room, but these commands should be disabled when the start the adventure...
Thanx for the help!
babydragon posted 15-11-2001 07:25 GMT          
Uh, I think I just figured it out. Comments still welcome though. I'll just make those commands only function while the player is in the character generation room. Sounds easy..
babydragon posted 15-11-2001 07:53 GMT          
yep, it worked, just made an object in inventory only available in character generation room and can only execute those commands (roll, change class, etc) when player has that object...
Computer Whizz posted 15-11-2001 11:27 GMT          
..........Or you could use the room declaration block to declare "room-specific commands".
Where players can only execute those commands in that room!

go here :
http://www.axeuk.com/quest/developer/asl/script-room.htm

Computer Whizz

babydragon posted 15-11-2001 20:38 GMT          
Ah yes, thanks for pointing that out. That is extremely useful.