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Axe Software Forums
Quest Developer Forum *Sigh* My game is producing more strange errors
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Author | Topic: *Sigh* My game is producing more strange errors |
Tyrant |
posted 05-01-2002 03:45 GMT
Ok, I've lately been getting a strange error while playing my game (testing the engine against a "test" enemy) that occures somewhere in the battle. I've tried to redo it, but it seems to occure at random as far as I know. It's called an Automation Error, and it pretty much crashes Quest and freezes everything, forcing me to restart the computer. Did I encounter yet another first for errors, or has this happened before? Could it have to do with high numeric variables or something along those lines? I set the "test" enemy's HP to about 30,000 (I noticed that around 40,000 is the limit before getting an error), and I really have no problems until that damn error comes up for no reason about 5 or less minutes until the fight. Why the high HP, you ask? Well, that may be the HP of the final boss, but probably less than that. One of the final and best spells in the game deals 10,000 damage, but it also requires practically full MP (Magic Points), full HP (Hit Points), and it can only be used once during battle... AND the player who casts it dies. How's that for stipulations? So, Alex, got any input on the Automation Error? If you don't know, I could send you the ASL file (roughly 100 KB), but if you tried to follow it, you would be completely lost. I use many conditions and variables to get this battle engine right, and it's very confusing to look at. |
Tyrant |
posted 05-01-2002 04:23 GMT
Uh, in case you need it, I ran into the error again and decided to copy down this mumbo jumbo: Run-time error '-2147417848 (80010108)': And, yet again, I have encountered a NEW error! Here it is: Run-time error '28': Out of stock space? What does that mean?! I am starting to realize that making something this complicated is nearly impossible, so if I can't find these problems, I may have to drop the whole battle idea (sorry people). |
carlii |
posted 05-01-2002 07:38 GMT
Aww don't worry Tyrant, I'm sure Alex will fix it up SOMEHOW, he always does. |
Alex |
posted 05-01-2002 18:42 GMT
I haven't got the first idea unfortunately. Sometimes the "out of stack space" error happens when you don't have a matching number of braces - if you've left one open, Quest can go into an infinite loop, stopping when the stack space has run out. No idea about this "automation error". Sounds strange to me. Can you send me your ASL file please? |
Tyrant |
posted 07-01-2002 23:05 GMT
Alex, have you received my ASL attachment through email? I just want to know if you got it, otherwise I'll send it again if you still want to take a look into the errors. |
Alex |
posted 07-01-2002 23:17 GMT
Thanks Tyrant, I received your file the other day. I'm currently away from my main computer for a few days though, so I won't be able to take a detailed look at anything (or indeed, answer any emails at all) for a bit. |