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Axe Software Forums
Quest Developer Forum Fighting
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Author | Topic: Fighting |
BeZorek |
posted 06-01-2002 02:41 GMT
I'm new to this so take it easy on me if this is a stupid question. Is there any way to get a planned out fight(you know one that one ending is gonna happen anyways) to run. Like the person types attack, and then a script runs that says something like "dragon reals back in pain"ect? |
passerby |
posted 06-01-2002 18:02 GMT
Yeah, couldn't be easier. Just code the steps as a sequence of events whereever you want them to run. In your case you'd probably have to put them into a command defined for the dragon. |
BeZorek |
posted 06-01-2002 18:59 GMT
Could you give me an example sequence? |
Computer Whizz |
posted 06-01-2002 21:34 GMT
Right, this would be a room custom command (just in case he enters this command outside this room!). So in QDK you look in a room's details and pick custom commands... The results would be for the message "The dragon reels (SP?) back in pain from the sword and vanishes into thin air! |n WOW!!" And then you would remover the dragon from the room (by hiding it, or moving it to a "limbo" room). It really depends on what YOU want to happen. Computer Whizz |