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Author Topic:   clothes
momewraith posted 18-01-2002 16:51 GMT     
What would be the best way to make it so that the character can change his clothes, like if she picks up jeans, she can have jeans in her invenory until she decides to wear them. Then she would have to take off skirt before wearing jeans.
Also, how could I set it up so that a person can only carry so many objects unless they put some in their pockets or a bag of some sort?
Thanks!
Alex posted 18-01-2002 18:09 GMT          
Try Al's Q3EXT library that comes with Quest. You'll find information on using it in Q3EXT.PDF in your Quest directory.

It's not particularly easy to use from QDK (at the moment - QDK 3.1 will make things a bit easier once an interface is set up in Q3EXT), but it shouldn't be too hard.

MaDbRiT posted 18-01-2002 21:39 GMT          
quote:
It's not particularly easy to use from QDK (at the moment - QDK 3.1 will make things a bit easier once an interface is set up in Q3EXT), but it shouldn't be too hard.

Indeed it will be much easier when I get around to coding the QDK interface for Q3EXT, but the good news is that my lib does almost all you require (clothes wise) without any real work at all.

Al