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Author | Topic: Help! |
passerby |
![]() help!! Please i am using qdk 2.0 and have a problem. i am using an afterturn event to test for the presence of an object(a window) in a room, and if so, print out a message. Thing is, it won't print if i use that object, but will if i use a different one (a knife). i am already using another object called 'window' in a different room. Could it be that this is what is causing the problem? Thanks in advance. |
Russell |
![]() I had the same problem with a sandwich in two different rooms. So I would get rid of one of those windows in your version of Quest or upgrade to the 3. version. |