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  Battle system


Author Topic:   Battle system
Fred posted 17-02-2002 18:56 GMT     
I've been messing around with QDK for a while now and I was wondering if there was a way to create a fighting system, allowing you to use magic, etc., and also have it affected by armor, wands, swords, etc. I guess health would be a status variable, but how would I program the other stuff? I know it's been done; obviously in MagicSword P1, but that's in cas so I can't look off that for help. Anybody got ideas?