Axe Software Forums
  Quest Developer Forum
  Nesting If commands with 3.1 pro


Author Topic:   Nesting If commands with 3.1 pro
gamer1962 posted 19-07-2002 13:57 BST     
Does anyone have any problems with nesting if then statments? I have a problem when using QDK and trying to nest them in commands. If I have a condition and then I have a nother condition in the "then" of the first condition it will cause problems.
Alex posted 20-07-2002 06:03 BST          
Quest had a few troubles with this sort of thing back in the 2.1x days, but I'd hoped I'd pretty much ironed it all out now - but by the looks of the problems you've been getting, with the nasty things QDK has been doing to a few lines of your ASL code (that you sent me by email), there are some things I need to look into.

Cheers for your latest email - I now have all I need to look into this. Expect Quest/QDK 3.11 soon(ish - as usual) :)