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Axe Software Forums
Quest Developer Forum Intro, not Ion.
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Author | Topic: Intro, not Ion. |
Jakk |
posted 03-05-2003 08:48 BST
I was wondering, how could I make a intro for my game. What I am thinking of is something like the intro to The Devil's Bargan. Help anyone? hehe Ion is a funny word |
redsun |
posted 03-05-2003 10:48 BST
what kind of intro you had in mind?, you could make a Intro Text Block"There should alrdy be one", just fill it in with what ever text you want, make it so that when the player starts on the starting board, the Intro Text Block shows up on that board :) |
redsun |
posted 03-05-2003 10:57 BST
Ok, I Checked out that Game Just to see its Intro, right away i know how he done it i believe, Make a start up script, quite simple...., do something like: Print"<Stuff>" followed by: <Pause a few seconds>, then Followed by <Clear window>, then repeat it again and again, and this will all take place in one room, because your using scripts to display the text, not rooms :) |
Jakk |
posted 03-05-2003 19:09 BST
Redsun, I tryed that it didnt work too well for me...it didnt have that cool fady effect |
redsun |
posted 04-05-2003 00:48 BST
It's not Literally a fade in and out, It's a Illusion, See how he Puts up his game title then displays more text under it one by one?, Thats not really a fade, It's a Illusion, To display Text like that all you need to figure out is how to keep Text on there then few seconds later display more text under that text etc, right off hand i can tell you that this is about what he does... Prints<stuff> so the last print there, just add the newlines with that, control + enter about 3 times or how much it needs to look nice followed by your text, do this over n over more and more new lines as it goes down the room, and do not clear window :) |
redsun |
posted 04-05-2003 01:00 BST
here is a simple quick example....
and there 3 lines apart, between the text's, but you can easily change that to your liking ;), the speed to :) |