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Author | Topic: Questnet coding woes |
momewraith |
![]() I just noticed a slight problem with net.lib. When you give an item to another player, or get one, the gain and lose scripts for that item aren't executed. Is there any way I can get around this? Also, while working with questnet, I've often wished for the ability to do something once for each player in the game. Is there already a way to do this? Thanks. |
Alex |
![]() Thanks for your comments and suggestions - I'll take a look into them. I have my new computer now so once everything is set up I shall be able to sort all of these out. I'll also be able to fix a few Windows XP annoyances. |