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  Mentality 1.0


Author Topic:   Mentality 1.0
carlii posted 25-07-2001 12:55 GMT     
My game I'm working on, Mentality 1.0, well I need help. I need an ending! Here's the plot:

You wake up from last night. You had slept with your girlfriend Sandra but things aren't working out. You work at a mental hospital and everyone in town expects you to help out the city psycho Sammy.

You basically just travel around towns, meet people and interact. But the best thing about the game is all the little mini-stories within the plot. Any suggestings for an ending?
thanks
Carlii
PS. Since my SUPERB game (lol) will probably be famous once it is released I expect you'll all need just one thread to post all your screaming fan messages, so just use this one.

Tyrant posted 25-07-2001 22:54 GMT          
Is this some sort of thriller game? If so, there should be some sort of plot twist like you find that Sammy had killed Sandra, or even VISE VERSA where Sandra kills Sammy... just see if you can come up with a solution that the audience wouldn't expect.
carlii posted 26-07-2001 12:17 GMT          
Hmm, yes interesting perspective. Well Sandra ALSO works in the mental hopspital and hmmmm.... the idea is good thanks.
sweetguy posted 02-08-2001 09:03 GMT          
ummmm good idea yeah but revenge is a lil old now adays and to expected. how bout he kiddnaps her. then sammy leaves clue to where he is and when he finds where he is he finds her clothing or hair or pic.s or something like that. also you can make it that the only way he can find him it to think like him to live like him be be like him. at the end if you want to make it a twist you can make it so that he finds him kills him then becomes him. so something like that. hope i helped
carlii posted 03-08-2001 11:51 GMT          
Coolies! Thanks for all the help peoples I will get working on it straight away!