Axe Software Forums
  Games and Chat
  VOTE: What type of game would YOU like?


Author Topic:   VOTE: What type of game would YOU like?
Computer Whizz posted 18-12-2001 20:39 GMT     
So..... what type of game would you personally like?
Lengthy, dramatical, involving, puzzling, action packed, funny, real life?
There are MANY others but I'll leave it up to you...

Just, if you can, list your top 5 or something..... With your most important at the top!

This will help me when thinking up storyline idea's for my game.

Computer Whizz

Alex posted 18-12-2001 23:39 GMT          
Personally I think you'll have far greater success if you create a game that YOU want to create.
carlii posted 20-12-2001 06:58 GMT          
lol
I'd say puzzle - that is what IF games are designed for right?
Russell posted 20-12-2001 20:14 GMT          
I would want to play a game where I could solve puzzles, have my heartstrings tugged, have a little vicarious romance and laugh a lot! Ever think about "going dutch" on a game creation venture? Do you guys have that phrase over there in merry old England?
Computer Whizz posted 20-12-2001 21:42 GMT          
Well, I'm having puzzles... definatly - with a couple of mini-games ect.. Romance (a must), and I'll try to be funny ;)

Computer Whizz

Luridii posted 21-12-2001 11:04 GMT          
I personally want a gardening game, lol
Computer Whizz posted 21-12-2001 19:48 GMT          
Well...... just for YOU Luridii!
;)

Seriously, who knows what I'll come up with.

Computer Whizz

carlii posted 22-12-2001 01:27 GMT          
Oh yeah gardening is like HELL cool man! ;) No actually I've made a Q game like that where you plant flowers and sell them at the market - it's pretty good damn funny! :D
DarkAng3l posted 13-01-2001 20:54 GMT          
Take a top-five:
I) Interesting story
II) Puzzles relative to the story. If you can't find out that you are actually solving a puzzle, the better the game...
III) Original plot
IV) Interesting humor (Not allways)
V)Short duration

Some examples from anual IF comps (www.ifcomp.org): Earth and Sky, And the waves choked the winds, Being Andrew Plotkin, Halothane. They are all made on Inform and I suggest playing them...

DarkAng3l posted 13-01-2001 20:55 GMT          
Take a top-five:
I) Interesting story
II) Puzzles relative to the story. If you can't find out that you are actually solving a puzzle, the better the game...
III) Original plot
IV) Interesting humor (Not allways)
V)Short duration

Some examples from anual IF comps (www.ifcomp.org): Earth and Sky, And the waves choked the winds, Being Andrew Plotkin, Halothane. They are all made on Inform and I suggest playing them...

carlii posted 14-01-2001 08:56 GMT          
Yes I agree with all of you. Quest has the potential to do so much!